Goblomania
Specifics
Platform : PC
Engine : Unity
Language( s ) : C#
Genre : Multiplayer, Strategy
My role : programmer
About the project
Goblomania is a multiplayer strategy game where you and up to 5 of your friends spawn into a world of tiles. Earn resources by claiming tiles and lay seige on your friends in hectic matches. The map you play on in randomly generated and therefore no two matches feel the same.
Goblomania was made during a 48 hour gamejam but the group has continued to develop the game.
My work
My main job during the gamejam was to make the random grid generator, I spent the entire first day making it and although it does work it is quite bad code in general and I began working on a better version on the side the weeks after the jam. I also made the camera controls and a bunch of in engine stuff like importing our artists models and textures and putting them in the game.